Roadmap · Blueprint · Changelog

Where the network has been, and where it goes next

Shipped versions are dated; upcoming items are ordered, not dated — we publish when it is tested on a Seeker, not before. Everything below runs on the same rails: deterministic seed, signed scores, on-chain payout, public proof.

DONENOWNEXTLATER

Timeline

Jul 2026 · v1.0

Sol Jump — the pilot

First Tourney game on the Solana dApp Store. Daily/weekly/monthly leagues, Mobile Wallet Adapter + Phantom, telemetry validation. 14 Jul: first real prize distributed on mainnet (weekly W29).

Jul–Sep 2026 · v1.1

Seven games, one network

Sol 2048, Snake, Stack, Tiles, Dodge and Bubble built from the Sol Jump template; wallet-switch button; real fees (0.1 / 0.3 / 1 SOL); payout tx fee moved to the service share. Hackathon submission (Solana Mobile CLOCK IN, 22 Sep).

27 Sep 2026 · v1.2

Duels, SKR, verified scores, proof pages

Player-made duel rooms (code or public list), SKR leagues, wallet-signed scores with ✓ badge, public proof page per event, ≈USD hints, COMPETE menu. 21 Sep: first duel settled on mainnet. Backend moved to Workers Paid.

Oct 2026 · v1.3 + backend v5.1

Seat rooms, withdraw, no custody

Rooms open for free; each player pays their own seat; nudge, host hand-over, START by host; MY WALLET + instant on-chain WITHDRAW; PUBLIC ROOMS list; REMATCH; early finish; HOW IT WORKS; 3D UI kit. Self-healing schema and claim-first settlement after the 6 Oct incident. Client 1.3.0 rolling out game by game.

16 Oct 2026 · Sol EXathlon 1.0.3

The first event type

Four games, one entry, one signature: placing points decide the podium. Own terms/privacy pages, own dApp Store listing. The event layer is the base for everything multi-game that follows.

Now

Stabilise 1.3 across all seven games

Store approvals, refreshed listings and screenshots, Transparency page, litepaper, quickstart — this site.

Later

Anchor escrow program

Pools and payouts in a program account instead of an operator-signed wallet: trust-minimised settlement.

Later

Clans, seasons, quests

Team leagues with team pools, season rankings, streaks and daily/weekly quests in free play — all built on the EXathlon event layer.

Later

Sponsored pools & community tournaments

Brand-sponsored prize pools, creator-hosted rooms, an esports calendar.

What we will not build

Changelog

DateComponentChange
16 Oct 2026Sol EXathlon 1.0.3Live on the dApp Store with its own terms/privacy pages (1.0.1/1.0.2 rejected for shared pages).
12 Oct 2026Backend v5.1Single-signature EXathlon scoring (/exa/sign); 7× client 1.3.0 submitted.
9 Oct 2026Clients 1.3lInputs between GO and server ack ignored (no wasted attempts); HUD clipping fix in Dodge/Tiles.
6 Oct 2026Backend v4.1–4.3Withdraw live; self-healing schema + claim-first settlement; early finish, REMATCH, history; public listing once host pays; /duel/cancel.
5 Oct 2026Clients 1.3Seat rooms, MY WALLET, WITHDRAW, 3D UI kit, HOW IT WORKS, SIGN YOUR SCORE.
27 Sep 2026Clients 1.2.0Duels, SKR, verified scores, PROOF screen, ≈USD, COMPETE — live on 7 games.
21 Sep 2026Backend v3.2Duel rooms, Jupiter USD price, full refund when no valid score; Workers Paid.
22 Sep 2026WebProof page and pitch deck published.
15–16 Jul 2026Clients + backendReal fees, payout fee from service share, pre-launch security audit, wallet-switch button, 6 games device-tested.
14 Jul 2026BackendFirst real prize paid on mainnet (W29 settle: 97% winner, 3% service).

Source of truth for versions: github.com/excobalab/exl-tourney.