Where the network has been, and where it goes next
Shipped versions are dated; upcoming items are ordered, not dated — we publish when it is tested on a Seeker, not before. Everything below runs on the same rails: deterministic seed, signed scores, on-chain payout, public proof.
Timeline
Sol Jump — the pilot
First Tourney game on the Solana dApp Store. Daily/weekly/monthly leagues, Mobile Wallet Adapter + Phantom, telemetry validation. 14 Jul: first real prize distributed on mainnet (weekly W29).
Seven games, one network
Sol 2048, Snake, Stack, Tiles, Dodge and Bubble built from the Sol Jump template; wallet-switch button; real fees (0.1 / 0.3 / 1 SOL); payout tx fee moved to the service share. Hackathon submission (Solana Mobile CLOCK IN, 22 Sep).
Duels, SKR, verified scores, proof pages
Player-made duel rooms (code or public list), SKR leagues, wallet-signed scores with ✓ badge, public proof page per event, ≈USD hints, COMPETE menu. 21 Sep: first duel settled on mainnet. Backend moved to Workers Paid.
Seat rooms, withdraw, no custody
Rooms open for free; each player pays their own seat; nudge, host hand-over, START by host; MY WALLET + instant on-chain WITHDRAW; PUBLIC ROOMS list; REMATCH; early finish; HOW IT WORKS; 3D UI kit. Self-healing schema and claim-first settlement after the 6 Oct incident. Client 1.3.0 rolling out game by game.
The first event type
Four games, one entry, one signature: placing points decide the podium. Own terms/privacy pages, own dApp Store listing. The event layer is the base for everything multi-game that follows.
Stabilise 1.3 across all seven games
Store approvals, refreshed listings and screenshots, Transparency page, litepaper, quickstart — this site.
Replay validation (anti-cheat v2)
Touch logs re-played server-side against the seed; a score that cannot be reproduced never ranks. Engines are already deterministic — this closes the loop.
Three more classic mechanics
New titles from the Excobalab Play catalogue (puzzle, word, merge families) on the same template — Builder Grant milestones: 10 games, 10,000 active players within six months of funding.
Live leaderboard & spectator page
A web view of running tournaments and rooms with live standings, linked from X posts and proof pages.
Anchor escrow program
Pools and payouts in a program account instead of an operator-signed wallet: trust-minimised settlement.
Clans, seasons, quests
Team leagues with team pools, season rankings, streaks and daily/weekly quests in free play — all built on the EXathlon event layer.
Sponsored pools & community tournaments
Brand-sponsored prize pools, creator-hosted rooms, an esports calendar.
What we will not build
- A project token, NFT or presale — prizes stay in SOL / SKR.
- Custodial balances or "withdrawal requests" — payouts go straight to the paying wallet.
- Hidden RNG, loot boxes or pay-to-win items that affect ranking.
Changelog
| Date | Component | Change |
|---|---|---|
| 16 Oct 2026 | Sol EXathlon 1.0.3 | Live on the dApp Store with its own terms/privacy pages (1.0.1/1.0.2 rejected for shared pages). |
| 12 Oct 2026 | Backend v5.1 | Single-signature EXathlon scoring (/exa/sign); 7× client 1.3.0 submitted. |
| 9 Oct 2026 | Clients 1.3l | Inputs between GO and server ack ignored (no wasted attempts); HUD clipping fix in Dodge/Tiles. |
| 6 Oct 2026 | Backend v4.1–4.3 | Withdraw live; self-healing schema + claim-first settlement; early finish, REMATCH, history; public listing once host pays; /duel/cancel. |
| 5 Oct 2026 | Clients 1.3 | Seat rooms, MY WALLET, WITHDRAW, 3D UI kit, HOW IT WORKS, SIGN YOUR SCORE. |
| 27 Sep 2026 | Clients 1.2.0 | Duels, SKR, verified scores, PROOF screen, ≈USD, COMPETE — live on 7 games. |
| 21 Sep 2026 | Backend v3.2 | Duel rooms, Jupiter USD price, full refund when no valid score; Workers Paid. |
| 22 Sep 2026 | Web | Proof page and pitch deck published. |
| 15–16 Jul 2026 | Clients + backend | Real fees, payout fee from service share, pre-launch security audit, wallet-switch button, 6 games device-tested. |
| 14 Jul 2026 | Backend | First real prize paid on mainnet (W29 settle: 97% winner, 3% service). |
Source of truth for versions: github.com/excobalab/exl-tourney.